Senior Producer – Project Xeno (VR)

Location: Remote

Reports to: Executive Producer

Experience: 1+ years in a Senior Production role (VR or immersive preferred)

About Project Xeno

Project Xeno is Maze Theory’s most ambitious VR title yet — a groundbreaking, immersive narrative experience that blends emotional storytelling, cutting-edge gameplay, and cinematic world-building. Developed for next-generation VR and MR platforms, it’s an opportunity to help shape the future of immersive entertainment.

About Maze Theory

Maze Theory is an award-winning immersive studio creating emotionally rich experiences across VR, MR, and interactive storytelling. Our projects include Peaky Blinders: The King’s Ransom, Doctor Who: The Edge of Time, The Infinite Inside, and Thief VR. We’re a creative-driven team passionate about redefining what games can be — blending story, innovation, and technology in bold new ways.

Role Overview

We’re looking for a creative-driven Senior Producer to lead production on Project Xeno. This role requires a deep understanding of the unique challenges of VR and MR development, the ability to adapt production methodologies, and a passion for collaborating with cross-disciplinary teams to deliver something truly original. You’ll ensure that schedules, budgets, and pipelines all support the creative ambition of the project — balancing innovation with delivery.

Key Responsibilities

Leadership & Production

  • Oversee the full production lifecycle — from concept through launch and live support.
  • Collaborate with directors, leads, and stakeholders to define and deliver milestones that meet creative, technical, and business goals.
  • Motivate and support a diverse, cross-discipline team of 20–35 developers.
  • Communicate progress clearly and transparently across the studio, fostering accountability and shared ownership.

Methodology & Process

  • Identify and apply the most effective production methodology — Agile, Waterfall, or Hybrid — based on team structure and project stage.
  • Establish tailored workflows and pipelines suited to VR and mixed-reality production.
  • Encourage process refinement and knowledge sharing to help the team continuously improve.

Creative Collaboration

  • Champion creative ambition while ensuring projects remain achievable within scope and schedule.
  • Work closely with design, art, and engineering leads to integrate creative goals into practical production plans.
  • Anticipate risks early and adapt plans proactively to maintain project stability.

Tracking & Delivery

  • Use Jira and related tools to track milestones, sprint goals, and key deliverables.
  • Provide accurate reporting on project health, velocity, and risk through regular reviews and stand-ups.
  • Ensure quality assurance is embedded in development, with regular builds, testing, and milestone reviews.

What We’re Looking For

Proven experience managing game development projects — ideally including VR/AR/MR.

Strong understanding of the full game production cycle and different stages of development.

Demonstrates a broad understanding of different game types and genres, ideally spanning traditional, multiplayer, and immersive formats.

Capable of identifying and adapting production methodologies to suit project and team needs.

Collaborative, creative, and calm under pressure — able to guide teams through complex technical and creative challenges.

A strong communicator who builds trust, clarity, and momentum across all levels of the studio.

Why Maze Theory

At Maze Theory, you’ll work on the frontier of immersive storytelling — with a passionate team redefining what’s possible in VR. If you’re excited by creativity, innovation, and collaboration, we’d love to hear from you.

Salary: GBP 36000 - 60000 per year Experience: 5 years required
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